Surfaced in Lightwave 2018 rendered in 2018 and post effects in fusion.
cel shaded macross destroid. A friend found this model, i pieced together the image maps - as i didn't know what map went where, i guessed. Lots of 2018 surfacing and pbr workflow finally. New lighting is simple 2 distant lights, they finally work right in lightwave - a key and a fill. Cel lines can be tapered now as well (something since lw 2015 i think). lw 2018 has improved VPR handling makes it easier to texture and visualize.